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# prompt-colors.sh |
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# |
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# source this file to get color definitions |
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# if $debug or $verbose is set, the definitions |
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# are also printed to STDERR. |
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define_color_names() { |
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ColorNames=( Black Red Green Yellow Blue Magneta Cyan White ) |
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FgColors=( 30 31 32 33 34 35 36 37 ) |
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BgColors=( 40 41 42 43 44 45 46 47 ) |
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local AttrNorm=0 |
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local AttrBright=1 |
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local AttrDim=2 |
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local AttrUnder=4 |
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local AttrBlink=5 |
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local AttrRev=7 |
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local AttrHide=8 |
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# define "BoldCOLOR", "BrightCOLOR", and "DimCOLOR" names |
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# _map_colors ATTRNAME ATTRVALUE |
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# |
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# Defines three names for every color, attribute combintaion: |
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# {ATTRNAME}{COLORNAME} |
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# {ATTRNAME}{COLORNAME}Fg |
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# {ATTRNAME}{COLORNAME}Bg |
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# |
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# Example: BoldRed, BoldRedFg, BoldRedBg |
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_map_colors() { |
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local x=0 |
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local attrname="$1" |
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local attrcode=$2 |
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while (( x < 8 )) ; do |
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local colorname=${ColorNames[x]} |
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local fgcolorcode=${FgColors[x]} |
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local bgcolorcode=${BgColors[x]} |
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longcolorname="${attrname}${colorname}" |
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_def_color $longcolorname $attrcode $fgcolorcode |
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_def_color ${longcolorname}Fg $attrcode $fgcolorcode |
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_def_color ${longcolorname}Bg $attrcode $bgcolorcode |
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(( x++ )) |
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done |
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} |
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# _term_color [ N | N M ] |
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_term_color() { |
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local cv |
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if (( $# > 1 )); then |
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cv="${1};${2}" |
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else |
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cv="${1}" |
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fi |
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echo "\[\033[${cv}m\]" |
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} |
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# def_color NAME ATTRCODE COLORCODE |
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_def_color() { |
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local def="$1=\"\`_term_color $2 $3\`\"" |
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if [[ -n "$debug$verbose" ]]; then |
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echo 1>&2 "+ $def" |
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fi |
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eval "$def" |
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} |
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#ResetColor="`_term_color 0`" # Text reset |
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_map_colors Bold $AttrBright |
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_map_colors Bright $AttrBright |
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_map_colors Dim $AttrDim |
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_map_colors '' $AttrNorm |
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_def_color IntenseBlack 0 90 |
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_def_color ResetColor 0 0 |
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} |
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define_color_names |
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# end of prompt-colors.sh |
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# vim: set ai sw=2 |
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